Chocolate-Covered Broccoli Challenge

Design educational games that are genuinely fun — not just broccoli in disguise

Your Progress
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Mechanic Master
Fun Evaluator
Designer
Analyzer
Game Creator

Choose Your Game Mechanic

The core engine that makes your game feel like a game

You can select up to 2 mechanics to combine them!

Select at least 1 mechanic to continue

Fun Guidelines

5 principles that reveal whether your mechanic will feel genuinely fun

Think about your mechanic idea from Level 1. These aren't pass/fail questions — they're guidelines for what makes a game genuinely worth playing.

Fun Score: 0/5

Check all 5 questions to continue

Design Your Game

The 4-step blueprint — from learning goals to gameplay loops

Saved!

Step 1 — Learning Goals

Step 2 — How Learning Connects to Play

Step 3 — Core Gameplay Loop (ODAR Framework)

Every turn, players cycle through: Observe → Decide → Act → Result. Define each phase for your game.

👁️ OBSERVE
🤔 DECIDE
⚡ ACT
✨ RESULT

Step 4 — Win & Lose Conditions

When you're happy with your design, send it to the Evaluator for analysis.

Evaluate Your Design

Run your blueprint through the chocolate-broccoli detector

Your design blueprint has been automatically imported. Review it below, then click Evaluate.

View Blueprint
No blueprint yet — complete the Designer (Level 3) first.
0/5

You Did It!

Your game design is complete — here's your full report

Game Design Complete!

You've gone from mechanic selection to a fully evaluated game design blueprint.

Your Design Summary

Subject / Topic
Mechanics Used
Fun Guidelines Score
Evaluation Score
Time Spent
Status

Start Over?

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